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Parts of the Face
Solo Project
Feb 2024 - March 2024
Roles: 3D Artist, Sculptor
Tools: ZBrush

Using ZBrush, I focused on sculpting facial features like eyes, noses, and lips, drawing inspiration from reference images for accuracy. This process allowed me to enhance my skills in digital sculpting and deepen my understanding of human expression in art
My work for this project
My work for this project
I utilized ZBrush to sculpt various facial features such as the eyes, nose, and lips. Using reference images of individual, I meticulously crafted each component to ensure accuracy and detail. This hands-on experience not only honed my sculpting skills but also deepened my understanding of facial anatomy and expression in ZBrush.
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