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Project Somnus

Team Project
Sep 2025 - Present
Roles: 3D Artist, Asset Producer,
Tools: Blender

Unreal Engine.png

Project Somnus is a psychological survival-horror game set in a world where dreams are prisons and memory is a weapon. Players step into the fractured psyche of Alex Reed, a 32-year-old former architect afflicted by Somnumbra, a rare disease that forces victims into inescapable nightmare realms. As Alex, players must survive a collapsing mindscape, confront buried guilt, and uncover the truth behind a mysterious research facility abandoned to shadow and silence.

My work for this game

My work for this game

I created a detailed and realistic car and truck as part of the first act of the game’s story. Both assets were modeled and textured in Blender, with attention to accuracy and visual quality to fit the project’s style and atmosphere. These vehicles represent some of the early environment pieces in development, and I will be expanding the asset library further as we continue building the game.

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